ABLO
To begin the sprint, I hosted two UX workshops with the Ablo team aimed at clarifying and solidifying the core experience of their envisioned product. Taking a collaborative approach, we created and grouped ideation cards into concrete user journey points, allowing the flow of the product to naturally create itself.
How might we create an efficient and informative process of selecting an item to design on?
How might we utilize the capabilities of AI to support boundless creativity and creation?
How might we create artifacts both intangible and tangible- allowing users to bookmark their experience however they choose?
The Ablo product presents a clear opportunity for fashion design generation. Starting from the home screen users can easily launch into the trial generator process, which begins by selecting a product.
The material catalog can be looked through by multiple different filters or sorting options, and can easily view the details of their chosen product before proceeding.
A crucial part of the process was being able to test with real potential users, aggregating feedback and utilizing it to update and tweak our designs. Designs were tested through unmoderated sessions, with two groups of participants: one knowledgeable in fashion design, and the secondary group outside the world of fashion. Though feedback was majority positive, there were a couple key points of potential improvement noted as a result:
All participants were able to complete the desired tasks set up during the test. However, feedback during the design generation section of the flow was less than optimal. Participants felt that the experience was trying to balance too many things in one consolidated group, leading to a lack of hierarchy and clarity in how to proceed.
We took this feedback and discussed it directly with the Ablo team, utilizing collaborative improvements to tweak our UI to have a more solidified hierarchy that focuses more on freeform input supported by trending keywords, rather than trying to do a million things in one.
Though the initial designs accomplished the task of allowing users to add additional graphics such as text and images to their generated images, feedback from participants noted that the latter half of the design generator felt clunky and hard-to-use. UI elements were spaced out oddly, causing the interaction design of the product to suffer.
Utilizing direct feedback as well as thumb mapping and interaction points, we restructured the UI to provide a clearer hierarchy to the design generator, allowing users to add to their designs in a manner that felt more intuitive and seamless.
In addition to the initial B2B experience, Ablo expressed a desire to connect directly to consumers by expanding design generation out towards an individual creation process. Though much of the core product remained the same, several features for individual creators were designed out and packaged along with the final Ablo product:
Once individual creators design their product, they have the opportunity to list it within the Ablo marketplace. Users have control over the pricing, buying options, and more.
Collecting and hosting feedback was a crucial part to the B2C experience, especially as users bought and experienced the tangible products of the brand. Feedback collection is simple and concise, allowing users to easily contribute their thoughts.
By the end of the project, Ablo had a fully designed experience for both their B2B and B2C initiatives, allowing them to move forward with potential investors as well as custom fashion brands interested in partnering with them to create exclusive experiences for their customers.
LIAM MADIGAN
CHICAGO, IL
© 2024
LMADIGANDESIGN@GMAIL.COM